#ifndef STATESYNCHRONIZATION_H
#define STATESYNCHRONIZATION_H

#include <QThread>

class OSCthulhuClient;
#include "OSCthulhuServer.h"

class StateSynchronization: public QThread
{
    Q_OBJECT
public:
    StateSynchronization(OSCthulhuServer* server);
    void run();
private:
    int waitTime;
    OSCthulhuServer* server;
};

#endif // STATESYNCHRONIZATION_H
